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cd_image_formats [2020/02/20 21:17]
lala
cd_image_formats [2020/08/09 21:24] (current)
lala
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 First off, here's a comparison of sizes for the PSX-game ''Driver - You Are the Wheelman (USA) (v1.1)''. First off, here's a comparison of sizes for the PSX-game ''Driver - You Are the Wheelman (USA) (v1.1)''.
-1. In bin/cue it is 747,030,480 bytes. +    - In **BIN/CUE** it is 747,030,480 bytes. 
-2. In PBP (maximum compression) it is 517,187,964 bytes. +    In **PBP** (maximum compression) it is 517,187,964 bytes. 
-3. In CHD it is 465,566,193 bytes.+    In **CHD** it is 465,566,193 bytes.
  
 It's a LOT easier to batch convert **BIN/CUE** dumps to **CHD** than it is to convert them to **PBP** It's a LOT easier to batch convert **BIN/CUE** dumps to **CHD** than it is to convert them to **PBP**
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 <code> <code>
-for %i in (*.chd) do extractcd -i "%i" -o "%~ni.cue"+for %i in (*.chd) do chdman extractcd -i "%i" -o "%~ni.cue"
 </code> </code>
  
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 #!/bin/bash #!/bin/bash
 for cueFile in *.cue; do for cueFile in *.cue; do
-    echo "Converting ${gameName}..." +    echo "Converting ${cueFile}..." 
-    chdman createcd -i "$cueFile" -o "${cueFile%.*}.chd"+    chdman createcd -i "${cueFile}" -o "${cueFile%.*}.chd"
 done done
 echo "All done." echo "All done."
  • cd_image_formats.1582229859.txt.gz
  • Last modified: 15 months ago
  • by lala