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hardware:lcd_led_marquees [2024/04/08 19:30] nadenislamarrehardware:lcd_led_marquees [2025/02/02 07:35] (current) – [2nd screen DMD (batocera 40 and 41 for customisations)] nadenislamarre
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 Remember back in the physical arcades how game cabinets would proudly display the logo of the game they featured on the overhead billboards? Well, thanks to the aid of modern technology, it is now possible to replicate those banners! And since we're in Batocera, we can dynamically change those artworks to reflect the game that's being played at that current moment! Remember back in the physical arcades how game cabinets would proudly display the logo of the game they featured on the overhead billboards? Well, thanks to the aid of modern technology, it is now possible to replicate those banners! And since we're in Batocera, we can dynamically change those artworks to reflect the game that's being played at that current moment!
  
-===== DIY dmd ===== +===== DIY ZEDMD dmd ===== 
-An article to build you own dmd at a lower cost : [[DIY_DMD]]+An article to build you own dmd at a lower cost : [[DIY_ZEDMD]]
  
 {{:hardware:dmd-diy.jpg?400|}} {{:hardware:dmd-diy.jpg?400|}}
 +{{:hardware:dmd-diy-front.jpg?400|}}
  
  
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 {{:pixelcade_led_display.jpg?400|}} {{:pixelcade_led_display.jpg?400|}}
- 
-<WRAP center round info> 
-Pixelcade themselves offer [[https://pixelcade.org/batocerav2/|installation instructions over on their website]] 
-</WRAP> 
  
 Supported platforms include: Supported platforms include:
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   * Theoretically, any aarch64/32 and/or x86_64 platform that supports Batocera **v33+**, but these have not been tested yet.   * Theoretically, any aarch64/32 and/or x86_64 platform that supports Batocera **v33+**, but these have not been tested yet.
  
-<WRAP center round important> 
-Pixelcade's software requires symlink and executable bit support in the filesystem it is installed to. This means you cannot install the software if the userdata is using FAT32, exFAT or NTFS. 
-</WRAP> 
  
-Pixelcade offer their marquees in two flavors, Pixelcade LED (8-bit, low-res) and Pixelcade LCD (high res). The installation instructions change depending on the model.+Pixelcade offer their marquees in two flavors, Pixelcade LED (8-bit, low-res) and Pixelcade LCD (high res). 
 + 
 +==== 2nd screen DMD (batocera 40 and 41 for customisations) ==== 
 + 
 +{{:hardware:leddmd_jpg.jpg?400|}} 
 +{{:hardware:leddmd_gif.jpg?400|}} 
 + 
 +You can use a 2nd screen to display marquees. 
 +Plug a 2nd screen, go in menu, system, multiple screen, and choose the marquee theme. 
 + 
 +Images scrapped from es will be used to display images. 
 + 
 +You can customize images, by creating them with the following /userdata/system/backglass 
 + 
 +For system logos: 
 +  * ./systems/snes/logo.png 
 +  * as general rule : ./systems/{system}/logo.{png|jpg} 
 + 
 +For games types image/video/marquee/thumbnail/fanart/manual/titleshot/bezel/magazine/manual/boxart/boxback/wheel/mix: 
 +  * ./systems/gb/games/marquee/tetris.png 
 +  * as general rule : ./systems/{system}/games/{type}/logo.{png|jpg} 
 + 
 +From the game name, remove anything containing parenthesis, non alpha, and put it in lowercase : 
 +Tetris 2 (Japan).gb becomes tetris2.png 
 + 
 +For example, if your game name is Asterix.7z, put a file named /userdata/system/backglass/systems/snes/games/marquee/asterix.jpg to customize the marquee image. 
 +You can customize image, video, marquee, thumbnail, fanart, manual, titleshot, bezel, magazine, manual, boxart, boxback, wheel, mix that the different backglass themes use. 
  
 ==== Pixelcade LED ==== ==== Pixelcade LED ====
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 +
 +==== Customize output (batocera 40+) ====
 +=== Screensaver ===
 +By default, when es go in screensaver, the batocera logo is displayed on the dmd.
 +
 +Put an image name in /userdata/system/dmd/screensaver.png or /userdata/system/dmd/screensaver.gif and it will be used instead.
 +
 +=== System selected ===
 +By default, when you select a system in es, the system logo is displayed on the dmd.
 +
 +Put an image in /userdata/system/dmd/systems/<system>.png (or gif) (replace <system> by snes, or nes or whatever) and it will be used instead.
 +
 +=== Game selected ===
 +By default, when you select a game in es, the game marquee is displayed on the dmd (if scrapped, otherwise, the name is displayed).
 +
 +Put an image in /userdata/system/dmd/games/<system>/<game>.png (or gif) (replace <system> by snes, or nes or whatever and <game> by the exact name, or the name simplified) and it will be used instead.
 +
 +Name simplified is the name without any special char, any parenthesis and lowercase. (if your rome is Super Mario World (EU).smc, then, the image supermarioworld.png or .gif will work)
 +
 +=== Achievement ===
 +When you succeed to an achievement, batocera will display the WOUHOU text.
 +
 +Put an image in /userdata/system/dmd/achievement.png (or gif) and it will be used instead.
 +
 +
 +=== Full custom scripts ===
 +If you don't like the behavior described upper, you can just create the following scripts to replace them:
 +  * /userdata/system/configs/emulationstation/scripts/screensaver-start/dmd-simulator.sh
 +This script has no parameter.
 +  * /userdata/system/configs/emulationstation/scripts/system-selected/dmd-simulator.sh
 +This script takes 1 argument : the name of the system (snes, nes, ...)
 +  * /userdata/system/configs/emulationstation/scripts/game-selected/dmd-simulator.sh
 +This script takes 2 arguments : the name of the system (snes, nes, ...), and the full name of the rom.
 +  * /userdata/system/configs/emulationstation/scripts/achievements/dmd-simulator.sh
 +This script has no parameter.
 +
 +==== DMD simulator (batocera 40+) ====
 +  * In menu > system > services, enable dmd_simulator service.
 +  * From a computer on your local network, go on http://batocera.local:8080
 +  * Enjoy
  
 ==== Pixelcade advanced scripting ==== ==== Pixelcade advanced scripting ====
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  • by nadenislamarre