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hardware:lcd_led_marquees [2024/04/12 20:04] – [Pixelcade advanced scripting] nadenislamarrehardware:lcd_led_marquees [2025/02/02 07:35] (current) – [2nd screen DMD (batocera 40 and 41 for customisations)] nadenislamarre
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 Remember back in the physical arcades how game cabinets would proudly display the logo of the game they featured on the overhead billboards? Well, thanks to the aid of modern technology, it is now possible to replicate those banners! And since we're in Batocera, we can dynamically change those artworks to reflect the game that's being played at that current moment! Remember back in the physical arcades how game cabinets would proudly display the logo of the game they featured on the overhead billboards? Well, thanks to the aid of modern technology, it is now possible to replicate those banners! And since we're in Batocera, we can dynamically change those artworks to reflect the game that's being played at that current moment!
  
-===== DIY dmd ===== +===== DIY ZEDMD dmd ===== 
-An article to build you own dmd at a lower cost : [[DIY_DMD]]+An article to build you own dmd at a lower cost : [[DIY_ZEDMD]]
  
 {{:hardware:dmd-diy.jpg?400|}} {{:hardware:dmd-diy.jpg?400|}}
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 Pixelcade offer their marquees in two flavors, Pixelcade LED (8-bit, low-res) and Pixelcade LCD (high res). Pixelcade offer their marquees in two flavors, Pixelcade LED (8-bit, low-res) and Pixelcade LCD (high res).
 +
 +==== 2nd screen DMD (batocera 40 and 41 for customisations) ====
 +
 +{{:hardware:leddmd_jpg.jpg?400|}}
 +{{:hardware:leddmd_gif.jpg?400|}}
 +
 +You can use a 2nd screen to display marquees.
 +Plug a 2nd screen, go in menu, system, multiple screen, and choose the marquee theme.
 +
 +Images scrapped from es will be used to display images.
 +
 +You can customize images, by creating them with the following /userdata/system/backglass
 +
 +For system logos:
 +  * ./systems/snes/logo.png
 +  * as general rule : ./systems/{system}/logo.{png|jpg}
 +
 +For games types image/video/marquee/thumbnail/fanart/manual/titleshot/bezel/magazine/manual/boxart/boxback/wheel/mix:
 +  * ./systems/gb/games/marquee/tetris.png
 +  * as general rule : ./systems/{system}/games/{type}/logo.{png|jpg}
 +
 +From the game name, remove anything containing parenthesis, non alpha, and put it in lowercase :
 +Tetris 2 (Japan).gb becomes tetris2.png
 +
 +For example, if your game name is Asterix.7z, put a file named /userdata/system/backglass/systems/snes/games/marquee/asterix.jpg to customize the marquee image.
 +You can customize image, video, marquee, thumbnail, fanart, manual, titleshot, bezel, magazine, manual, boxart, boxback, wheel, mix that the different backglass themes use.
 +
  
 ==== Pixelcade LED ==== ==== Pixelcade LED ====
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 Put an image in /userdata/system/dmd/achievement.png (or gif) and it will be used instead. Put an image in /userdata/system/dmd/achievement.png (or gif) and it will be used instead.
 +
 +
 +=== Full custom scripts ===
 +If you don't like the behavior described upper, you can just create the following scripts to replace them:
 +  * /userdata/system/configs/emulationstation/scripts/screensaver-start/dmd-simulator.sh
 +This script has no parameter.
 +  * /userdata/system/configs/emulationstation/scripts/system-selected/dmd-simulator.sh
 +This script takes 1 argument : the name of the system (snes, nes, ...)
 +  * /userdata/system/configs/emulationstation/scripts/game-selected/dmd-simulator.sh
 +This script takes 2 arguments : the name of the system (snes, nes, ...), and the full name of the rom.
 +  * /userdata/system/configs/emulationstation/scripts/achievements/dmd-simulator.sh
 +This script has no parameter.
  
 ==== DMD simulator (batocera 40+) ==== ==== DMD simulator (batocera 40+) ====
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