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systems:electron [2025/08/04 22:42] – Added BIOS files for CLK lbrpdxsystems:electron [2026/03/29 17:59] (current) – -mess wizzard
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-<WRAP center round todo> 
-This article needs some TLC. Read at your own risk. 
-</WRAP> 
 <WRAP group> <WRAP group>
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 ====== Electron ====== ====== Electron ======
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 The Electron is a computer developed by Acorn Computers. It was released in 1983. The Electron is a computer developed by Acorn Computers. It was released in 1983.
  
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 ==== Quick reference ==== ==== Quick reference ====
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   * **Accepted ROM formats:** ''.wav'', ''.csw'', ''.uef'', ''.mfi'', ''.dfi'', ''.hfe'', ''.mfm'', ''.td0'', ''.imd'', ''.d77'', ''.d88'', ''.1dd'', ''.cqm'', ''.cqi'', ''.dsk'', ''.ssd'', ''.bbc'', ''.img'', ''.dsd'', ''.adf'', ''.ads'', ''.adm'', ''.adl'', ''.rom'', ''.bin'', ''.zip'', ''.7z''   * **Accepted ROM formats:** ''.wav'', ''.csw'', ''.uef'', ''.mfi'', ''.dfi'', ''.hfe'', ''.mfm'', ''.td0'', ''.imd'', ''.d77'', ''.d88'', ''.1dd'', ''.cqm'', ''.cqi'', ''.dsk'', ''.ssd'', ''.bbc'', ''.img'', ''.dsd'', ''.adf'', ''.ads'', ''.adm'', ''.adl'', ''.rom'', ''.bin'', ''.zip'', ''.7z''
   * **Folder:** ''/userdata/roms/electron''   * **Folder:** ''/userdata/roms/electron''
  
 ^ Emulators ^ ^ Emulators ^
-| [[#libretro:_mess|libretro: mess]] |+| [[#libretro:_mame|libretro: mame]] |
 | [[#mame|MAME]] | | [[#mame|MAME]] |
 | [[#CLK|CLK]] | | [[#CLK|CLK]] |
  
 ===== BIOS ===== ===== BIOS =====
-MAME and libretro-mess require the following BIOS files:+MAME requires the following BIOS files:
  
 ^ MD5 checksum ^ Share file path ^ Description ^ ^ MD5 checksum ^ Share file path ^ Description ^
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 | ''62f5e1d3dae3a68d8fe4406a6f603dc3'' | ''bios/electron_plus3.zip'' | | | ''62f5e1d3dae3a68d8fe4406a6f603dc3'' | ''bios/electron_plus3.zip'' | |
 | ''5c39baa89fe8a40a5167a53cc5ae7791'' | ''bios/electron_plus3.zip'' | | | ''5c39baa89fe8a40a5167a53cc5ae7791'' | ''bios/electron_plus3.zip'' | |
- 
  
 CLK requires the following BIOS files: CLK requires the following BIOS files:
- 
 ^ MD5 checksum ^ Share file path ^ Description ^ ^ MD5 checksum ^ Share file path ^ Description ^
 | ''2cc67be4624df4dc66617742571a8e3d'' | ''bios/Electron/basic.rom'' | Acorn BASIC II ROM | | ''2cc67be4624df4dc66617742571a8e3d'' | ''bios/Electron/basic.rom'' | Acorn BASIC II ROM |
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 ===== ROMs ===== ===== ROMs =====
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 Place your Electron ROMs in ''/userdata/roms/electron''. Place your Electron ROMs in ''/userdata/roms/electron''.
  
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 ===== Emulators ===== ===== Emulators =====
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 ==== RetroArch ==== ==== RetroArch ====
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 [[https://docs.libretro.com/|RetroArch]] (formerly SSNES), is a ubiquitous frontend that can run multiple "cores", which are essentially the emulators themselves. The most common cores use the [[https://www.libretro.com/|libretro]] API, so that's why cores run in RetroArch in Batocera are referred to as "libretro: (core name)". RetroArch aims to unify the feature set of all libretro cores and offer a universal, familiar interface independent of platform. [[https://docs.libretro.com/|RetroArch]] (formerly SSNES), is a ubiquitous frontend that can run multiple "cores", which are essentially the emulators themselves. The most common cores use the [[https://www.libretro.com/|libretro]] API, so that's why cores run in RetroArch in Batocera are referred to as "libretro: (core name)". RetroArch aims to unify the feature set of all libretro cores and offer a universal, familiar interface independent of platform.
  
 === RetroArch configuration === === RetroArch configuration ===
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 RetroArch offers a **Quick Menu** accessed by pressing ''[HOTKEY]'' + {{:wiki:south.png?nolink&20|South button (B SNES)}} which can be used to alter various things like [[:advanced_retroarch_settings|RetroArch and core options]], and [[:remapping_controls_per_emulator|controller mapping]]. Most RetroArch related settings can be altered from Batocera's EmulationStation. RetroArch offers a **Quick Menu** accessed by pressing ''[HOTKEY]'' + {{:wiki:south.png?nolink&20|South button (B SNES)}} which can be used to alter various things like [[:advanced_retroarch_settings|RetroArch and core options]], and [[:remapping_controls_per_emulator|controller mapping]]. Most RetroArch related settings can be altered from Batocera's EmulationStation.
  
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 | **CONTROLLER TO LIGHTGUN ''electron.lightgun_map''** | Map controller inputs to lightgun inputs\\ => On ''true'', Off ''false''. | | **CONTROLLER TO LIGHTGUN ''electron.lightgun_map''** | Map controller inputs to lightgun inputs\\ => On ''true'', Off ''false''. |
  
-=== libretro: mess === +=== libretro: mame === 
- +== libretro: mame configuration ==
-== libretro: mess configuration == +
 Standardized features for this core: ''electron.autosave'', ''electron.netplay'', ''electron.padtokeyboard'' Standardized features for this core: ''electron.autosave'', ''electron.netplay'', ''electron.padtokeyboard''
  
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 ==== MAME ==== ==== MAME ====
- +[[https://www.mamedev.org/|MAME]], the Multiple Arcade Machine Emulator, is a multi-purpose emulation framework which facilitates the emulation of vintage hardware and software. Originally targeting vintage arcade machines, MAME now also supports a wide variety of vintage computers, video game consoles and calculators. MAME doesn't use an individual "core" for each system like RetroArch does, instead the ROM itself usually contains the necessary information to accurately emulate it, thus making it specific to the version of MAME it was made for. Overall it's a very complicated subject, we have a [[:arcade|guide specific to arcade]] just for it.
-[[https://www.mamedev.org/|MAME]], the Multiple Arcade Machine Emulator, is a multi-purpose emulation framework which facilitates the emulation of vintage hardware and software. Originally targeting vintage arcade machines, MAME has since absorbed the sister-project [[http://mess.redump.net/start|MESS]] (Multi Emulator Super System) to support a wide variety of vintage computers, video game consoles and calculators as well. MAME doesn't use an individual "core" for each system like RetroArch does, instead the ROM itself usually contains the necessary information to accurately emulate it, thus making it specific to the version of MAME it was made for. Overall it's a very complicated subject, we have a [[:arcade|guide specific to arcade]] just for it.+
  
 === MAME configuration === === MAME configuration ===
- +MAME offers a **[[https://docs.mamedev.org/usingmame/ui.html|Menu]]** in-game (''[HOTKEY]'' + {{:wiki:south.png?nolink&20|South button (B SNES)}} or ''[Tab]'' on the keyboard). This can be used to manually adjust inputs or game settings. If you're having issues with a specific game, check the [[https://wiki.mamedev.org/index.php/FAQ:Games|MAMEdev FAQ for that game here.]] All options can also be edited by opening the ''mame.ini'' file.
-MAME offers a **[[https://docs.mamedev.org/usingmame/ui.html|Menu]]** in-game (''[HOTKEY]'' + {{:wiki:south.png?nolink&20|South button (B SNES)}} or ''[Tab]'' on the keyboard). This can be used to manually adjust inputs or game settings. If you're having issues with a specific game, check the [[https://wiki.mamedev.org/index.php/FAQ:Games|MAMEdev FAQ for that game here.]] For MESS systems specifically, you might find more information on [[http://mess.redump.net/start|MESS's wiki]]. All options can also be edited by opening the ''mame.ini'' file.+
  
 Standardized features available to all versions of this emulator: ''electron.videomode'', ''electron.padtokeyboard'', ''electron.videomode'', ''electron.bezel'', ''electron.bezel_stretch'', ''electron.hud'', ''electron.bezel.tattoo'', ''electron.bezel.tattoo_corner'', ''electron.bezel.tattoo_file'', ''electron.bezel.resize_tattoo'' Standardized features available to all versions of this emulator: ''electron.videomode'', ''electron.padtokeyboard'', ''electron.videomode'', ''electron.bezel'', ''electron.bezel_stretch'', ''electron.hud'', ''electron.bezel.tattoo'', ''electron.bezel.tattoo_corner'', ''electron.bezel.tattoo_file'', ''electron.bezel.resize_tattoo''
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 ==== CLK ==== ==== CLK ====
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 [[https://github.com/TomHarte/CLK|CLK aka Clock Signal]] is a multi-system emulator that is focused on low-latency emulation, that can be used for Electron. CLK has been added to Batocera 42. [[https://github.com/TomHarte/CLK|CLK aka Clock Signal]] is a multi-system emulator that is focused on low-latency emulation, that can be used for Electron. CLK has been added to Batocera 42.
  
 ===== Controls ===== ===== Controls =====
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 Here are the default Electron's controls shown on a [[:configure_a_controller|Batocera RetroPad]]: Here are the default Electron's controls shown on a [[:configure_a_controller|Batocera RetroPad]]:
  
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 ===== Troubleshooting ===== ===== Troubleshooting =====
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 ==== Further troubleshooting ==== ==== Further troubleshooting ====
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 For further troubleshooting, refer to the [[:support|generic support pages]]. For further troubleshooting, refer to the [[:support|generic support pages]].
  
  
  • systems/electron.1754347344.txt.gz
  • Last modified: 9 months ago
  • by lbrpdx