Show pageOld revisionsBacklinksExport to PDFBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. <WRAP group> <WRAP round box twothirds column> ====== Medal of Honor: Allied Assault ====== OpenMOHAA is an open-source reimplementation of the Medal of Honor: Allied Assault engine by EA Games / 2015 Inc. (2002). It is a cinematic World War II first-person shooter where you play as Lt. Mike Powell of the OSS, participating in key battles from the Normandy landings to Berlin. Batocera supports the base game and both expansion packs: Spearhead and Breakthrough. This system scrapes metadata for the "ports" group(s) and loads the mohaa set from the currently selected theme, if available. Grouped with the "ports" group of systems. </WRAP> <WRAP third column> </WRAP> </WRAP> ==== Quick reference ==== * **Emulator:** OpenMOHAA * **Folder:** ''roms/mohaa/'' * **Accepted ROM formats:** ''.mohaa'' ===== BIOS ===== No OpenMOHAA emulator in Batocera needs a BIOS file to run. ===== ROMs ===== You need the original Medal of Honor: Allied Assault game data files. We recommend getting the **Medal of Honor: Allied Assault War Chest** from [[https://www.gog.com/en/game/medal_of_honor_allied_assault_war_chest|GOG.com]], which includes the base game and both expansion packs. Copy the game contents into ''/userdata/roms/mohaa/''. Then create an empty file with a ''.mohaa'' extension in the same directory. ==== Directory structure ==== <code> /userdata/roms/mohaa/ ├── main/ | ├── pak0.pk3 | ├── pak1.pk3 | ├── pak2.pk3 | ├── pak3.pk3 | ├── pak4.pk3 | └── pak5.pk3 ├── mainta/ | └── (Spearhead pk3 files) ├── maintt/ | └── (Breakthrough pk3 files) ├── Medal of Honor - Allied Assault.mohaa ├── Medal of Honor - Allied Assault - Spearhead.mohaa └── Medal of Honor - Allied Assault - Breakthrough.mohaa </code> ==== Game version detection ==== The game version is auto-detected based on keywords in the launch file name: ^ Launch file keyword ^ Game version ^ Data directory ^ | (default) | Allied Assault | ''main/'' | | "spear" | Spearhead | ''mainta/'' | | "break" | Breakthrough | ''maintt/'' | <WRAP center round important> Name your launch files accordingly, e.g. ''Medal of Honor - Allied Assault - Spearhead.mohaa'' must contain "spear" for Spearhead to be detected. </WRAP> <WRAP center round tip> These games are ideally designed to be played with a mouse and keyboard. A gamepad controller mapping is however provided for controller use. </WRAP> ===== Saves ===== Save location ''system/configs/openmohaa/'' ===== Emulators ===== ==== OpenMOHAA ==== Standardized features available: ''mohaa.videomode'', ''mohaa.padtokeyboard'', ''mohaa.bezel'', ''mohaa.bezel_stretch'', ''mohaa.hud'', ''mohaa.hud_corner'', ''mohaa.bezel.tattoo'', ''mohaa.bezel.tattoo_corner'', ''mohaa.bezel.tattoo_file'', ''mohaa.bezel.resize_tattoo'' === Video settings === ^ ES setting name ''batocera.conf_key'' ^ Description => ES option ''key_value'' ^ | **COLOUR DEPTH ''mohaa.mohaa_colour''** | Choose the emulated colour depth. \\ => Default ''0'', 16-bit ''16'', 32-bit ''32''. | | **TEXTURE DETAIL ''mohaa.mohaa_texture''** | Choose the level of texture detail. \\ => Low ''2'', Medium ''1'', High ''0''. | | **TEXTURE COLOUR DEPTH ''mohaa.mohaa_texture_colour''** | Choose the texture colour depth. \\ => Default ''0'', 16-bit ''16'', 32-bit ''32''. | | **TEXTURE FILTER ''mohaa.mohaa_texture_filter''** | Choose the texture filter type. \\ => Bilinear ''GL_LINEAR_MIPMAP_NEAREST'', Trilinear ''gl_linear_mipmap_linear''. | | **WALL DECALS ''mohaa.mohaa_decals''** | \\ => Off ''0'', On ''1''. | | **WEATHER EFFECTS ''mohaa.mohaa_weather''** | \\ => Off ''0'', On ''1''. | | **BRIGHTNESS ''mohaa.mohaa_brightness''** | Change the game's brightness. \\ => Slider from 0.50 to 3.00 (step 0.10). | | **TEXTURE COMPRESSION ''mohaa.mohaa_compression''** | Increases texture quality. \\ => Off ''0'', On ''1''. | === Advanced options === ^ ES setting name ''batocera.conf_key'' ^ Description => ES option ''key_value'' ^ | **VIEW MODEL ''mohaa.mohaa_view''** | Choose the character view type. \\ => None ''0'', Gun Only ''1'', Full ''2''. | | **SHADOWS ''mohaa.mohaa_shadows''** | Choose the amount of shadow detail. \\ => None ''0'', Simple ''1'', Complex ''2''. | | **TERRAIN DETAIL ''mohaa.mohaa_terrain''** | Choose the level of terrain detail. \\ => Low ''0'', Medium ''1'', High Detail ''2'', Max Detail ''3''. | | **MODEL DETAIL ''mohaa.mohaa_model''** | Choose the level of model detail. \\ => Lowest ''0'', Low ''1'', Medium ''2'', High ''3'', Higher ''4'', Highest ''5''. | | **EFFECTS DETAIL ''mohaa.mohaa_effects''** | Choose the level of effects detail. \\ => Minimum ''0'', Lower ''1'', Low ''2'', Medium ''3'', High ''4'', Higher ''5'', Max ''6''. | | **CURVE DETAIL ''mohaa.mohaa_curve''** | Choose the level of curve detail. \\ => Lowest ''0'', Low ''1'', Medium ''2'', High ''3''. | | **SUBTITLES ''mohaa.mohaa_subtitles''** | \\ => Off ''0'', On ''1''. | | **REAL DYNAMIC LIGHTING ''mohaa.mohaa_dynamic_lighting''** | \\ => Off ''1'', On ''0''. | | **FULL ENTITY LIGHTING ''mohaa.mohaa_entity_lighting''** | \\ => Off ''1'', On ''0''. | | **VOLUMETRIC SMOKE ''mohaa.mohaa_smoke''** | \\ => Off ''0'', On ''1''. | | **WEAPONS BAR ''mohaa.mohaa_weapons''** | \\ => Off ''0'', On ''1''. | | **CROSSHAIR ''mohaa.mohaa_crosshair''** | \\ => Off ''0'', On ''1''. | ===== Controls ===== Here are the default OpenMOHAA controls shown on a [[:configure_a_controller|Batocera Retropad]]: ^ Gamepad button ^ Action ^ | Left analog stick | Move / Strafe | | Right analog stick | Look (mouse) | | D-pad Up | Sprint | | D-pad Down | Crouch | | D-pad Left | Previous weapon | | D-pad Right | Next weapon | | {{:wiki:a.png?nolink&30}} A (South) | Jump | | {{:wiki:b.png?nolink&30}} B (East) | Use | | {{:wiki:x.png?nolink&30}} X (West) | Drop weapon | | {{:wiki:y.png?nolink&30}} Y (North) | Reload | | L1 | Lean left | | R1 | Lean right | | {{:wiki:l2.png?nolink&30}} L2 | Secondary attack | | {{:wiki:r2.png?nolink&30}} R2 | Primary attack | | L3 | Objective | | R3 | Toggle item | | SELECT | Menu | ===== Troubleshooting ===== ==== My game does not launch ==== * Make sure the ''main/'' folder exists and contains the ''.pk3'' files from your game installation. * For expansion packs, verify that ''mainta/'' (Spearhead) or ''maintt/'' (Breakthrough) folders are present. * Make sure the launch file name contains the correct keyword ("spear" for Spearhead, "break" for Breakthrough). ==== Further troubleshooting ==== For further troubleshooting, refer to the [[:support|generic support pages]]. systems/mohaa.txt Last modified: 5 weeks agoby wizzard