| Both sides previous revision Previous revision Next revision | Previous revision |
| systems:model2 [2021/10/15 09:50] – added a whole bunch of stuff (thanks batocera nation) atari | systems:model2 [2022/07/13 04:52] (current) – added warning about NASes atari |
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| | <WRAP group> |
| | <WRAP round box twothirds column> |
| | {{ https://raw.githubusercontent.com/fabricecaruso/es-theme-carbon/master/art/logos/model2.svg?nolink&h=320 }} |
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| ====== Sega Model 2 ====== | ====== Sega Model 2 ====== |
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| <WRAP center round todo> | |
| This page is **moderately** under construction. | |
| </WRAP> | |
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| {{ :systems:daytona-usa-main.jpg?nolink|A former icon of arcades everywhere.}} | |
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| Recommended video: [[https://youtu.be/RoeU9hWe8PU|Batocera Nation's SEGA Model 2 guide.]] | Recommended video: [[https://youtu.be/RoeU9hWe8PU|Batocera Nation's SEGA Model 2 guide.]] |
| This emulator is still under heavy construction, both in terms of the emulator itself //and// its implementation into Batocera. Certain features can only be configured via its standalone component, as detailed below. | This emulator is still under heavy construction, both in terms of the emulator itself //and// its implementation into Batocera. Certain features can only be configured via its standalone component, as detailed below. |
| </WRAP> | </WRAP> |
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| | <WRAP center round help> |
| | In Batocera **v32** and higher there is a bug where WINE cannot run applications/games stored on a NAS. This can be worked around by not using a NAS for your saves folder. The Model 2 emulator is run in WINE. |
| | </WRAP> |
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| | This system scrapes metadata for the ''model2'' and ''arcade'' groups and loads the ''model2'' set from the currently selected theme, if available. |
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| | </WRAP> |
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| | <WRAP third column> |
| | {{ https://raw.githubusercontent.com/fabricecaruso/es-theme-carbon/master/art/consoles/model2.png?nolink&350 |}} |
| | {{ :systems:daytona-usa-main.jpg?nolink |A former icon of arcades everywhere.}} |
| | </WRAP> |
| | </WRAP> |
| | |
| | ==== Quick reference ==== |
| | |
| | * **Emulator:** [[#model2emu|Model2emu]] |
| | * **Folder:** ''/userdata/roms/model2'' |
| | * **Accepted ROM formats:** ''.zip'' |
| |
| ===== ROMs ===== | ===== ROMs ===== |
| |
| ROMs should be put as they are into ''roms/model2/''. Leave the files as ZIP files, do not extract them. The entire ROMset is 32 games. | ROMs should be put as they are into ''roms/model2/''. Leave the files as ZIP files, do not extract them. The entire ROMset is 32 games. |
| | |
| | ===== Emulators ===== |
| | |
| | ==== Model2emu ==== |
| | |
| | === Model2emu configuration === |
| | |
| | Standardized features available to all cores of this emulator: ''model2.videomode'' |
| | |
| | ^ ES setting name ''batocera.conf key'' ^ Description => ES option ''key value'' ^ |
| | | **SCREEN RATIO ''model2.screenRatio''** | Choose screen ratio (4:3 default)\\ => 4:3 ''0'', 16:9 ''1'', 16:10 ''2''. | |
| | | **FAKE GOURAUD ''model2.fakeGouraud''** | Tries to guess Per-vertex colour (gouraud) from the Model2 per-poly information (flat)\\ => Off ''0'', On ''1''. | |
| | | **BILINEAR FILTERING ''model2.bilinearFiltering''** | Enables bilinear filtering of textures\\ => Off ''0'', On ''1''. | |
| | | **TRILINEAR FILTERING ''model2.trilinearFiltering''** | Enables mipmap usage and trilinear filtering (doesn't work with some games, DoA for example)\\ => Off ''0'', On ''1''. | |
| | | **FILTER TILEMAPS ''model2.filterTilemaps''** | Enables bilinear filtering on tilemaps (looks good, but can cause some stretch artifacts)\\ => Off ''0'', On ''1''. | |
| | | **FORCE MANAGED ''model2.forceManaged''** | Forces the DX driver to use Managed textures instead of Dynamic\\ => Off ''0'', On ''1''. | |
| | | **ENABLE MIPMAP ''model2.enableMIP''** | Enables Direct3D Automipmap generation\\ => Off ''0'', On ''1''. | |
| | | **ENABLE MESH TRANSPARENCY ''model2.meshTransparency''** | Enabled meshed polygons for translucency.\\ => Off ''0'', On ''1''. | |
| | | **ENABLE FULL SCREEN ANTIALIASING ''model2.fullscreenAA''** | Enable full screen antialiasing in Direct3D.\\ => Off ''0'', On ''1''. | |
| | | **ENABLE RAW INPUT ''model2.useRawInput''** | Read mouse through Rawinput, allowing 2 mice for 2 player shooting games\\ => Off ''0'', On ''1''. | |
| |
| ===== Controller configuration ===== | ===== Controller configuration ===== |