Old method for defining pre-set Wiimote profiles (Batocera v34 and below)

In Batocera v35 and above, the pre-set emulated Wiimote (and optional Nunchuck) profiles can be selected from the advanced system options (or per-game options) for the Wii in EmulationStation. In previous versions of Batocera, this can only be invoked by manually renaming the game file.

If you haven't already, ensure that your batocera.conf file in /userdata/system/ (or system in the SHARE NFS network drive) contains wii.emulatedwiimotes=1. This can be set to “ON” in some versions of Batocera via ES instead.

  ## wiimotes
  ## real wiimotes must not be paired with batocera.linux system so that they can work with the wii emulator
  ## set emulatedwiimotes to 1 to emulate wiimotes with standard pads
  wii.emulatedwiimotes=1

Removing the # at the line start will 'uncomment' the line.

Now your controllers will be recognized like Wiimotes to play games, but if you try games like Super Mario Galaxy or New Super Mario Bros you will be stuck when it will ask you to connect a Nunchuk or to shake/swing your Wiimote (to fly with your hat in New Super Mario Bros or to twist in Super Mario Galaxy). To be able to use such functionalities with your standard pad, you need to use the pre-built modifications (see further down).

Below is the default key mapping for Dolphin/Wii games. This is as if you are using a Wiimote in vertical orientation.

Key Wii Function Key Wii Function Key Wii Function Key Wii Function
x Buttons/2yButtons/1 a Buttons/BbButtons/A
l1/pageup Buttons/-l2/pagedownButtons/+ selectButtons/Home start
joystick1up IR/Upjoystick1leftIR/Left joystick1down IR/Downjoystick1rightIR/Right
joystick2up Tilt/Forwardjoystick2leftTilt/Left joystick2down Tilt/Downjoystick2rightTilt/Right

But playing with your gamepad in vertical orientation is really crappy…

Pre-built modifications have been baked into the configuration utility in order to support various games and remote orientation, functionalities (like tilt/swing) and Nunchuk emulation. In order to use these modifications you need to rename the ROM file to include one of the following extensions in the filename, as described below. You need to change the ROM filename, like for example New Super Mario Bros.side.iso or Super Mario Galaxy.ns.iso.

Enables the controller to operate as a sideways wiimote. The following changes to the default configuration are enabled:

Key Wii Function Key Wii Function Key Wii Function Key Wii Function
x Buttons/ByButtons/A a Buttons/1bButtons/2

Enables the controller to operate as a classic controller. The game must support the classic controller. The following changes to the default configuration are enabled:

Key Wii Function Key Wii Function Key Wii Function Key Wii Function
x Buttons/XyButtons/Y a Buttons/AbButtons/B
select Buttons/-startButtons/+ l1/pageup Triggers/Lr1/pagedownTriggers/R
l2 Buttons/ZLr2Buttons/ZR
up Classic/D-Pad/UpdownClassic/D-Pad/DownleftClassic/D-Pad/LeftrightClassic/D-Pad/Right
joystick1upClassic/Left Stick/Upjoystick1downClassic/Left Stick/Leftjoystick2upClassic/Right Stick/Upjoystick2leftClassic/Right Stick/Left

Enables the controller to operate with the left joystick as function represented by the first character and the right joystick functioning as represented by the second character. The options are as follows:

Code Function Description
i infraredInfrared Options. In this option, the selected joystick will act as if you were moving the infrared around
s swingIn this option, the selected joystick will act as if you were swinging it in the direction you're pushing the joystick
t tiltIn this option, the selected joystick will act as if you were tilting it in the direction you're pushing the joystick
n nunchukIn this option, the selected joystick will act as the joystick on the nunchuk and l2 = C and r2 = Z

Examples:

  • Super Mario Galaxy.ni.iso would have the left stick act as the nunchuck and the right stick act as the infrared sensor.
  • Wii Sports.is.iso would have the left stick act as the infrared sensor and the right stick act as though you were swinging the Wiimote.
  • Marble Blast Ultra.nt.iso would have the left stick act as the nunchuck and the right stick act as though you were tilting the Wiimote.

Create an additional CFG file placed in the same directory as the ROM itself to be able to custom configure the controls. The file name needs to be named the same as the ROM with .cfg added to the end.

Available Batocera Retropad controls:

  • 'a'
  • 'b'
  • 'x'
  • 'y'
  • 'pageup'
  • 'pagedown'
  • 'l2'
  • 'r2'
  • 'select'
  • 'start'
  • 'up'
  • 'down'
  • 'left'
  • 'right'
  • 'joystick1up'
  • 'joystick1down'
  • 'joystick1left'
  • 'joystick1right'
  • 'joystick2up'
  • 'joystick2down'
  • 'joystick2left'
  • 'joystick2right'

Functions are laid out in the [<Controller>/]<Input type>/<Input value> syntax. If no controller is specified, the Wiimote is assumed. Available functions:

Controller Button input type Motion input type Stick input type IMU input type
'Wiimote/<Buttons|D-Pad|IR|Tilt|Swing>' 'Buttons/A' 'IR/Up' 'Main Stick/Up' 'IMUGyroscope/Pitch Up'
'Nunchuck/<Buttons|Stick>' 'Buttons/B' 'IR/Down' 'Main Stick/Down' 'IMUGyroscope/Pitch Down'
'Classic/<Buttons|Left Stick|Right Stick>' 'Buttons/1' 'IR/Left' 'Main Stick/Left' 'IMUGyroscope/Roll Left'
'Buttons/2' 'IR/Right' 'Main Stick/Right' 'IMUGyroscope/Roll Right'
'Buttons/-' 'Tilt/Forward' 'Left Stick/Up' 'IMUGyroscope/Yaw Left'
'Buttons/+' 'Tilt/FIXME' 'Left Stick/Down' 'IMUGyroscope/Yaw Right'
'Buttons/Home' 'Tilt/Left' 'Left Stick/Left' 'IMUIR/Recenter'
'D-Pad/Up' 'Tilt/Right' 'Left Stick/Right' 'IMUAccelerometer/Left'
'D-Pad/Down' 'Swing/Up' 'Right Stick/Up' 'IMUAccelerometer/Right'
'D-Pad/Left' 'Swing/Down' 'Right Stick/Down' 'IMUAccelerometer/Forward'
'D-Pad/Right' 'Swing/Left' 'Right Stick/Left' 'IMUAccelerometer/Backward'
'Buttons/Hotkey' 'Swing/Right' 'Right Stick/Right' 'IMUAccelerometer/Up'
'Buttons/C' 'Shake/X' 'Stick/Up' 'IMUAccelerometer/Down'
'Buttons/Z' 'Shake/Y' 'Stick/Down'
'Shake/Z' 'Stick/Left'
'Stick/Right'

More syntax can be found on Dolphin wiki's controller INI page.

For example, to create a custom controller profile for New Super Mario Bros.iso in /userdata/roms/wii, the following file should be placed in /userdata/roms/wii:

New Super Mario Bros.iso.cfg
'r2':'Shake/Z'
'pageup':'Tilt/Left'
'pagedown':'Tilt/Right'
'select':'Buttons/-'
'start':'Buttons/+'

NEW: From the 5.26+ (beta 14/04/2020) you can now SHAKE in game with L2 Key, for example to play New Super Mario World while using .side. Wiimote orientation.

The following Wii games are compatible with the Classic Controller, and you can play them with this patch.

Blast Works: Build Trade Destroy
Bleach: Versus Crusade
Call of Duty: Black Ops
Call of Duty: Modern Warfare 3
Castlevania Judgment
Dokapon Kingdom
Dragon Ball Z: Budokai Tenkaichi 2
Dragon Ball Z: Budokai Tenkaichi 3
Fifa 09
Fifa 10
Fifa 15
Final Fantasy Crystal Chronicles: Echoes of Time
Fire Emblem: Radiant Dawn
Geometry Wars Galaxies
G.I. Joe: The Rise of Cobra
Grim Adventures of Billy & Mandy, The
Guilty Gear XX Accent Core
Harvest Moon: Tree of Tranquility
Kirby's Dream Collection
Mario Kart Wii
MLB Power Pros
MLB Power Pros 2008
Mortal Kombat: Armageddon
Monster Hunter Tri
Muramasa: The Demon Blade
MySims Racing
Naruto: Clash of Ninja Revolution 1
Naruto Shippuden: Clash of Ninja Revolution 3
Naruto Shippuuden Gekitou! Ninja Taisen EX
Naruto Shippuuden Gekitou! Ninja Taisen EX2
Naruto Shippuuden Gekitou! Ninja Taisen EX3
Need for Speed: Undercover
Newer Super Mario Bros Wii [HACK]
NHL 2k10
NiGHTS: Journey of Dreams
No More Heroes 2
Opoona
Pro Evolution Soccer 2009
Rampage: Total Destruction
Resident Evil Archives: Resident Evil
Resident Evil 4 Wii Edition
Rune Factory Frontier
Samurai Shodown Anthology
Sengoku Basara: Samurai Heroes
SNK Arcade Classics Vol. 1
Sonic Colors
Sonic Unleashed
SpongeBob's Truth or Square
Super Mario Kart Wii
Super Smash Bros. Brawl
Taiko No Tatsujin
Tatsunoko vs. Capcom: Cross Generation of Heroes
Teenage Mutant Ninja Turtles: Smash-Up
Tetris Party Deluxe
The Last Story
TNA Impact
Ultimate Shooting Collection
WWE SmackDown vs. Raw 2010
Victorious Boxers Revolution
Virtual Console Games
Pro Evolution Soccer 2010 ???????
Xenoblade Chronicles
Zhu Zhu Pets: Featuring the Wild Bunch
  • systems/wii/wiimoteprofiles.txt
  • Last modified: 15 months ago
  • by atari